Claude Opus 5.5 创作档案

让 Prompt 动起来、讲清楚、玩起来。

收录 389 个 Claude Opus 5.5 创作实验,涵盖动态视觉、知识讲解、3D 场景与可交互游戏,并保留原始 Prompt 与作者来源。

这些内容属于代码生成视频与互动 HTML 的构建型 Prompt,并非传统图片生成 Prompt。建议搭配能够制作 Canvas、SVG、WebGL 或 Three.js 体验的编程 Agent 使用。

共 389 个视频

24 / 389

0:30
@StephanFerraro知识讲解

Claude Opus 5.5 on our AI coding benchmark: build a fully autonomous 3D water simulation from an empty repo - procedural mountains, rain, streams, lakes. TypeScript + Three.js, no physics engine. One prompt, zero corrections, ~21 min. 23/23 tests green. https://github.com/AiondaDotCom/ai-sim-benchmark

threejsshaderphysics
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0:32
@chudry223知识讲解

One prompt. One interactive camera lab. 🎥🔥 Claude Opus 5.5 generates a 3D experience where you can adjust the focus ring, move lens elements, shift the focal plane, and see real-time depth-of-field effects. AI-generated interactive 3D is getting wild. 🤯

threejsshader
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0:22
@Voxyz_ai知识讲解

I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices https://blackhole.voxyz.ai Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them. Round 1: 3D materials and lighting + UI and type Round 2: camera motion and interaction + science-communication design Round 3: a design director deciding whether it ships + visual QA and performance Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix.

threejsshadercanvasgsap
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0:36
@explorations_iq知识讲解

Opus 5.5 generated this simulation of molecular orbitals in about ~20 minutes. I had to prompt for some structures and resonance but I can see the promise of instant educational simulations for any advanced topic

threejsshadercanvas
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0:26
@nybobs知识讲解

110k rigid bodies in real time, in a browser tab. Grab anything, fire cannonballs. Built with Claude Opus 5.5: Augmented Vertex Block Descent (SIGGRAPH 2025, Giles, Diaz & Yuksel) in WebGPU with @threejs . It's a physics solver that stays stable with huge scenes and big mass ratios. Opus 5.5 even put together this whole demo reel video just from a single text prompt in Claude Code haha 🤯 Try it: https://three-avbd.vercel.app (recorded on an M4 Max, lighter scenes run fine on older computers or on mobile) Code's here, MIT licensed. Go build something with it, have fun breaking things: https://github.com/sbobyn/three-avbd #threejs #WebGPU

threejscanvas
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0:51
@garmdotcom知识讲解

Tried to jump on the explainer video "made entirely with Opus 5.5" bandwagon. Accidentally didn't include an OpenRouter API key. Opus decided to just do everything itself. The result is insane $0 additional cost. Prompt in next post

canvassvg
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0:44
@cyrilXBT知识讲解

🚨 Opus 5.5 is the best model launch in 2026 this entire physics engine is one HTML file. sand, water, oil, fire, lava, plants, steam. 108,000 particles at 60fps. built with Opus 5.5. prompt in the replies 👇 follow @cyrilXBT

canvasphysics
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0:42
@Miguel07Code知识讲解

fourier series were hard to learn back in university (2 years ago) and they are fun! what unlocks @HyperFrames_ + @claudeai Opus 5.5 is that you can get the best explainer videos just with 1 prompt you are curious about something? ask claude!

canvasaudioai-image
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0:36
@kureshirfan知识讲解

I asked Claude Opus 5.5 to explain the earthquake physics as an animation. This is what it built, physically accurate strain profile included. #opus5 @AnthropicAI @claudeai

svg
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0:47
@AmberPromptai知识讲解

Tried Opus 5.5 to explain the Mid-Autumn Festival 🌕 From ancient traditions to mooncakes and family reunions, I turned the story into a short animated video. The message is simple: No matter how far apart we are, make time for the people we miss. What do you think of the result?

canvas
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0:35
@iniyanai知识讲解

Asked claude Opus 5.5 to make an explainer on how a mechanical keyboard works. It wrote the music in code, used real switch recordings as the beats, built the 3D in @threejs and timed every cut to the beat. No stock footage. no editing app. What a time to be alive!

threejssvgaudio
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0:44
@Acoramaa知识讲解

I TRIED MAKING A 3D MOTION GRAPHIC WITH CLAUDE OPUS 5.5. THIS IS WHAT CAME OUT. The idea was simple: start at my desk and don't stop zooming until we hit a single atom inside the CPU. Opus 5.5 took it and just kept going. Into the PC case. The cooler lifts off. The CPU under it. The metal lid comes off. Then the silicon die, one core, the copper wiring stacked on top, rows of logic cells, the fins and gates of the transistors… …all the way down to one silicon atom, bonded to its four neighbours. One continuous shot, no cuts. The ruler on the right tracks the scale the whole time: from about a metre down to about 2 nanometres. And the part that still gets me: every frame of this is 3D rendered right in a browser, from code. No Blender, no After Effects, no stock footage. A year ago this would have been a studio job. Now it's one conversation. Opus 5.5 is on another level.

threejsshader
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1:00
@kgonia7知识讲解

From Cabo da Roca to observable universe. I gave opus 5.5 old prompt I prepared for Fable but I was not satisfied with the results. I asked model to create a cinematic film that zooms out from a hillside on Earth to the full observable universe using @threejs No external assets. Time: ~3h Output tokens: 662,769 Cache: 125.6M read, 2.0M written; API-equivalent cost: about $54.52: output $13.26, cache reads $25.12, cache writes $16.14

threejsshadercanvasparticles
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0:38
@NathanWilbanks_知识讲解

I asked opus 5.5 in @agnt_gg for the most realistic fire it could build using ONLY javascript. It wrote a real 3D fluid simulation that runs on the GPU. The flame colors come from blackbody physics, the smoke is real volume, it runs at 96 fps in 1080p, and it critiqued its own renders about 40 times. Then it shot a 38 second film of it. The sound comes from the fire itself. 🔥 Details: - Nothing faked. The fire is actual simulated gas that burns, heats up, rises, and swirls. It gives off soot that glows, and the soot that escapes cools into smoke. Every frame is computed on the GPU. - The AI graded its own work: render a frame, have a vision model pick it apart like a VFX supervisor, fix it, repeat. It caught a flame that kept dying, ring shaped artifacts on the ground, and coals that looked like cheese chips. - The film isn't screen recorded. Each frame is rendered offline with scripted camera moves. The crackle and roar come from how brightly the fire burns in each frame. - No Blender, no stock footage, no sound library. One HTML file, one conversation.

threejsshaderaudio
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0:32
@hunzai知识讲解

//Like most of you// I asked opus 5.5 (medium) to generate animation to explain "Tree as an ecosystem" with AUDIO - no fancy prompts just oneliner prompt - and it created this

canvasaudio
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0:35
@konstantinsaifo知识讲解

I asked Claude Opus 5.5 to explain how a rocket engine works by building an interactive Raptor 3 you can take apart in your browser. Cut it open, follow the oxygen and the methane through both turbopumps, then throttle it and watch the shock diamonds move. http://airsup.ai/rocket-engine

threejsshader
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0:26
@Rakhsh_Tech知识讲解

Claude Opus 5.5 で、ドパガキ用のグラフィックの動画作りが流行っているので、物理演算で落ち着いた音づくりにも挑戦してみました。 弦、笛、太鼓、鈴、水の泡。物理演算できる音をコードにして鳴らしています。映像作りだけではありません。音の表現にも一段工夫を凝らしたい。そんな人はチャレンジしてみる価値があると思います。 グラフィックの動画を作っている人は、ひと味違うサウンドエフェクトも試してみてはどうでしょうか。 #ClaudeCode #物理演算 #Opus

canvasaudio
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0:40
@arthurkatcher知识讲解

I asked Opus 5.5 to explain how a coding agent works in 40 seconds. never been this shocked. It animated the whole thing, wrote the music, and landed every cut on the beat. one message in Claude Code, 14 minutes. Workflow is in the comments 👇

svggsapaudio
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0:42
@moguzbulbul知识讲解

I was struggling to explain my UX decisions in interviews, so I made this kind of animation with Opus 5.5 Anyone want the skill?

svggsapcss
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0:22
@irinatoxi知识讲解

Opus 5.5 just turned a smartphone into a 20-second trip from glass to atoms. It starts on the phone, dives through the motherboard and chip, then keeps going through the semiconductor structure until you’re basically staring at the atomic scale. This is the kind of 3D shot that normally looks like a whole studio touched it. Instead, Opus 5.5 built the sequence. That’s fucking ridiculous.

threejsshadercanvas
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0:43
@konstantinsaifo知识讲解

I asked Claude Opus 5.5 to explain how a fusion reactor works by building one you can take apart in your browser. Drag the plasma from 15 million °C, the heat of the Sun's core, to 150 million and watch a city light up. https://airsup.ai/lab

threejsshader
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0:32
@StefanoStraus知识讲解

I asked Opus 5.5 again for an engine you can take apart in the browser Pistons against magnets at the same shaft speed. Push the RPM, open the cylinders, slow time down to 1/10 Under 15 minutes, and it did not even move the usage meter on my Max plan. The first experiment took half an hour, this one reused the framework the earlier ones built This is a screen recording, the real thing runs live in your browser Next I want to find where it breaks, so a game is coming

threejsshadercanvas
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0:30
@DemitiyaGeekzen3D 场景

opus5.5有点强,我让它自由选题做交互页面和视频, 提示词:用你最强的思维和能力,根据对我的了解,自行寻找我可能喜欢的主题,制作一个30s的视频还有互动html,尽可能的展示你的前端能力! 它的选题思路:滕王阁·中秋夜。 今天(2026-09-25)正好是丙午年八月十五。所以我选了《滕王阁序》里最有画面感的那句:"落霞与孤鹜齐飞,秋水共长天一色"。短片是船上视角:落日时一只孤鹜飞过太阳,天上是鱼鳞云,然后江天一色,楼阁由下往上亮起灯,满月从东边升起,江面上漂着河灯,诗句以竖排书法字幕配印章出现。 前端做的更牛,但是这里没法放! 画面:整幅画面由一个 WebGL2 着色器逐像素算出来,没有用任何图片。包括天空的暮色层次、按南昌纬度推算的日月轨迹、程序生成的鱼鳞云、9 组波浪叠加的江面倒影,以及用 Canvas 2D 画出来的滕王阁立面。 声音:全部用 WebAudio 实时合成,没有一段录音。古筝用 Karplus-Strong 弦振动模型,带按滑和揉弦;另有箫、江水声、虫鸣和混响。 自由观赏模式:可以拖动环视和缩放,拖时间轴改变时辰;点江面放河灯,会弹出一句诗、响一声古筝;点月亮进入月面特写;还能切换查看渲染图层,或者在网页里直接录制视频。

shaderwebglcanvasaudio
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