47 curated examples

Claude Opus 5.5 解说视频 Prompt

用于数据故事、产品概念、图解、时间线和教育动效的解说视频 Prompt。

解说视频 Prompt 的最佳状态是每个视觉节拍只承载一个观点。可参考这些案例连接叙事结构、信息层级和动作。

Claude Opus 5.5 Explainer Video Prompts example 20:30

Claude Opus 5.5 on our AI coding benchmark: build a fully autonomous 3D water simulation from an empty repo - procedural mountains, rain, streams, lakes. TypeScript + Three.js, no physics engine. One prompt, zero corrections, ~21 min. 23/23 tests green. https://github.com/AiondaDotCom/ai-sim-benchmark

threejsshaderphysics
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Claude Opus 5.5 Explainer Video Prompts example 30:32

One prompt. One interactive camera lab. 🎥🔥 Claude Opus 5.5 generates a 3D experience where you can adjust the focus ring, move lens elements, shift the focal plane, and see real-time depth-of-field effects. AI-generated interactive 3D is getting wild. 🤯

threejsshader
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Claude Opus 5.5 Explainer Video Prompts example 40:21

I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices https://blackhole.voxyz.ai Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them. Round 1: 3D materials and lighting + UI and type Round 2: camera motion and interaction + science-communication design Round 3: a design director deciding whether it ships + visual QA and performance Every P0 got fixed, the rest only if worth it. When the two reviewers disagreed, it picked one and wrote down why. It backed up before each round, checked screenshots after, and rolled back anything it couldn't fix.

threejsshadercanvasgsap
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Claude Opus 5.5 Explainer Video Prompts example 50:35

Opus 5.5 generated this simulation of molecular orbitals in about ~20 minutes. I had to prompt for some structures and resonance but I can see the promise of instant educational simulations for any advanced topic

threejsshadercanvas
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Claude Opus 5.5 Explainer Video Prompts example 60:26

110k rigid bodies in real time, in a browser tab. Grab anything, fire cannonballs. Built with Claude Opus 5.5: Augmented Vertex Block Descent (SIGGRAPH 2025, Giles, Diaz & Yuksel) in WebGPU with @threejs . It's a physics solver that stays stable with huge scenes and big mass ratios. Opus 5.5 even put together this whole demo reel video just from a single text prompt in Claude Code haha 🤯 Try it: https://three-avbd.vercel.app (recorded on an M4 Max, lighter scenes run fine on older computers or on mobile) Code's here, MIT licensed. Go build something with it, have fun breaking things: https://github.com/sbobyn/three-avbd #threejs #WebGPU

threejscanvas
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Claude Opus 5.5 Explainer Video Prompts example 70:51

Tried to jump on the explainer video "made entirely with Opus 5.5" bandwagon. Accidentally didn't include an OpenRouter API key. Opus decided to just do everything itself. The result is insane $0 additional cost. Prompt in next post

canvassvg
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Claude Opus 5.5 Explainer Video Prompts example 80:43

🚨 Opus 5.5 is the best model launch in 2026 this entire physics engine is one HTML file. sand, water, oil, fire, lava, plants, steam. 108,000 particles at 60fps. built with Opus 5.5. prompt in the replies 👇 follow @cyrilXBT

canvasphysics
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Claude Opus 5.5 Explainer Video Prompts example 90:42

fourier series were hard to learn back in university (2 years ago) and they are fun! what unlocks @HyperFrames_ + @claudeai Opus 5.5 is that you can get the best explainer videos just with 1 prompt you are curious about something? ask claude!

canvasaudioai-image
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Claude Opus 5.5 Explainer Video Prompts example 100:35

I asked Claude Opus 5.5 to explain the earthquake physics as an animation. This is what it built, physically accurate strain profile included. #opus5 @AnthropicAI @claudeai

svg
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Claude Opus 5.5 Explainer Video Prompts example 110:47

Tried Opus 5.5 to explain the Mid-Autumn Festival 🌕 From ancient traditions to mooncakes and family reunions, I turned the story into a short animated video. The message is simple: No matter how far apart we are, make time for the people we miss. What do you think of the result?

canvas
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Claude Opus 5.5 Explainer Video Prompts example 120:34

Asked claude Opus 5.5 to make an explainer on how a mechanical keyboard works. It wrote the music in code, used real switch recordings as the beats, built the 3D in @threejs and timed every cut to the beat. No stock footage. no editing app. What a time to be alive!

threejssvgaudio
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Claude Opus 5.5 Explainer Video Prompts example 130:44

I TRIED MAKING A 3D MOTION GRAPHIC WITH CLAUDE OPUS 5.5. THIS IS WHAT CAME OUT. The idea was simple: start at my desk and don't stop zooming until we hit a single atom inside the CPU. Opus 5.5 took it and just kept going. Into the PC case. The cooler lifts off. The CPU under it. The metal lid comes off. Then the silicon die, one core, the copper wiring stacked on top, rows of logic cells, the fins and gates of the transistors… …all the way down to one silicon atom, bonded to its four neighbours. One continuous shot, no cuts. The ruler on the right tracks the scale the whole time: from about a metre down to about 2 nanometres. And the part that still gets me: every frame of this is 3D rendered right in a browser, from code. No Blender, no After Effects, no stock footage. A year ago this would have been a studio job. Now it's one conversation. Opus 5.5 is on another level.

threejsshader
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Claude Opus 5.5 Explainer Video Prompts example 141:00

From Cabo da Roca to observable universe. I gave opus 5.5 old prompt I prepared for Fable but I was not satisfied with the results. I asked model to create a cinematic film that zooms out from a hillside on Earth to the full observable universe using @threejs No external assets. Time: ~3h Output tokens: 662,769 Cache: 125.6M read, 2.0M written; API-equivalent cost: about $54.52: output $13.26, cache reads $25.12, cache writes $16.14

threejsshadercanvasparticles
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Claude Opus 5.5 Explainer Video Prompts example 150:38

I asked opus 5.5 in @agnt_gg for the most realistic fire it could build using ONLY javascript. It wrote a real 3D fluid simulation that runs on the GPU. The flame colors come from blackbody physics, the smoke is real volume, it runs at 96 fps in 1080p, and it critiqued its own renders about 40 times. Then it shot a 38 second film of it. The sound comes from the fire itself. 🔥 Details: - Nothing faked. The fire is actual simulated gas that burns, heats up, rises, and swirls. It gives off soot that glows, and the soot that escapes cools into smoke. Every frame is computed on the GPU. - The AI graded its own work: render a frame, have a vision model pick it apart like a VFX supervisor, fix it, repeat. It caught a flame that kept dying, ring shaped artifacts on the ground, and coals that looked like cheese chips. - The film isn't screen recorded. Each frame is rendered offline with scripted camera moves. The crackle and roar come from how brightly the fire burns in each frame. - No Blender, no stock footage, no sound library. One HTML file, one conversation.

threejsshaderaudio
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Claude Opus 5.5 Explainer Video Prompts example 160:31

//Like most of you// I asked opus 5.5 (medium) to generate animation to explain "Tree as an ecosystem" with AUDIO - no fancy prompts just oneliner prompt - and it created this

canvasaudio
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Claude Opus 5.5 Explainer Video Prompts example 170:34

I asked Claude Opus 5.5 to explain how a rocket engine works by building an interactive Raptor 3 you can take apart in your browser. Cut it open, follow the oxygen and the methane through both turbopumps, then throttle it and watch the shock diamonds move. http://airsup.ai/rocket-engine

threejsshader
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Claude Opus 5.5 Explainer Video Prompts example 180:25

Claude Opus 5.5 で、ドパガキ用のグラフィックの動画作りが流行っているので、物理演算で落ち着いた音づくりにも挑戦してみました。 弦、笛、太鼓、鈴、水の泡。物理演算できる音をコードにして鳴らしています。映像作りだけではありません。音の表現にも一段工夫を凝らしたい。そんな人はチャレンジしてみる価値があると思います。 グラフィックの動画を作っている人は、ひと味違うサウンドエフェクトも試してみてはどうでしょうか。 #ClaudeCode #物理演算 #Opus

canvasaudio
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Claude Opus 5.5 Explainer Video Prompts example 190:40

I asked Opus 5.5 to explain how a coding agent works in 40 seconds. never been this shocked. It animated the whole thing, wrote the music, and landed every cut on the beat. one message in Claude Code, 14 minutes. Workflow is in the comments 👇

svggsapaudio
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Claude Opus 5.5 Explainer Video Prompts example 200:42

I was struggling to explain my UX decisions in interviews, so I made this kind of animation with Opus 5.5 Anyone want the skill?

svggsapcss
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Claude Opus 5.5 Explainer Video Prompts example 210:22

Opus 5.5 just turned a smartphone into a 20-second trip from glass to atoms. It starts on the phone, dives through the motherboard and chip, then keeps going through the semiconductor structure until you’re basically staring at the atomic scale. This is the kind of 3D shot that normally looks like a whole studio touched it. Instead, Opus 5.5 built the sequence. That’s fucking ridiculous.

threejsshadercanvas
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Claude Opus 5.5 Explainer Video Prompts example 220:43

I asked Claude Opus 5.5 to explain how a fusion reactor works by building one you can take apart in your browser. Drag the plasma from 15 million °C, the heat of the Sun's core, to 150 million and watch a city light up. https://airsup.ai/lab

threejsshader
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Claude Opus 5.5 Explainer Video Prompts example 230:32

I asked Opus 5.5 again for an engine you can take apart in the browser Pistons against magnets at the same shaft speed. Push the RPM, open the cylinders, slow time down to 1/10 Under 15 minutes, and it did not even move the usage meter on my Max plan. The first experiment took half an hour, this one reused the framework the earlier ones built This is a screen recording, the real thing runs live in your browser Next I want to find where it breaks, so a game is coming

threejsshadercanvas
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Claude Opus 5.5 Explainer Video Prompts example 240:20

Build a looping "infinite zoom" animation, After Effects style: the camera travels from landscape to landscape by flying through vintage objects. LOOK: vintage collage realistic photo landscapes + black & white newspaper cutout objects (halftone, white paper border, soft shadow). Film grain, vignette, light flicker. WORLDS (loop): snowy mountains → pocket watch (swinging on its chain) → sea cliffs → box camera lens → desert dunes → magnifying glass → misty lake → hand mirror → back to start. Extras: floating hat, phone, umbrella, gramophone, key; a 1950s man walking toward the watch; a whale swimming across the cliffs sky. HOW: - Generate everything via the Magnific MCP (Seedream 5 Pro landscapes, GPT 2.5 transparent cutouts, depth maps, Kling 2.5 animation, Lyria 3 music). List the generations + credit cost and wait for my OK first. - Split each landscape into 3 depth layers from its depth map and fill the hidden areas. Parallax: layer scale = camera^Z, Z between 0.45 and 1.22. - Each portal's glass holds the next world; cut seamlessly when it fills the frame. - Constant speed: exponential zoom to a fixed point, each segment's duration proportional to log(zoom). Verify the cuts frame by frame. - Man & whale: generate on pure green (#00B140), animate in place with Kling, key out every frame, build a seamless loop (ping-pong if needed). - Cutouts animate at 15 fps (on twos). - 20 s loop, 1920×1080, 30 fps. Music: 96 BPM, cut to exactly 8 bars = 20 s. DELIVER: an interactive artifact (viewer, AE-style timeline, music + MP4 download) and a rendered MP4 with music under 30 MB. Show me screenshots before each expensive step.

canvasai-image
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Claude Opus 5.5 Explainer Video Prompts example 250:30

We're going to try a little test. Do you think you could render a recipe motion graphic animation using javascript or html (w/e you think will produce the best) to show the full recipe from start to finish (empty glass to completed cocktail) - Explainer video style - Showing the recipe ingreidents + measurements as they're going into the cup. Should be a 30s video.

canvas
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Claude Opus 5.5 Explainer Video Prompts example 260:26

make a modern slick and punchy video for a modern startup that works on inference

svggsap
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Claude Opus 5.5 Explainer Video Prompts example 270:30

create best motion graphics explainer of the (your product) with very good script and good design colors and good music make sure the video should be incredible and people should feels like watch it many times.. it has to be in 30 seconds good and very intresting, it has to be best of the best of the best of the best video (product link)

canvassvggsapcss
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Claude Opus 5.5 Explainer Video Prompts example 280:09

Make this PayBox logo into a reel. Pretend you are a world-class motion designer. Make a 10-second dynamic video like the reference

threejscanvas
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Claude Opus 5.5 Explainer Video Prompts example 290:20

<inputs> Ask me for: • my product + URL • 8–12 UI states that tell its story • the real data shown in each state • brand colors + fonts + accent color • required formats (1:1, 16:9, 9:16) </inputs> <rules> One HTML file. One canvas One draw(t) function No CSS transitions No timers No state carried between frames One shape, never cut Every state is the same element changing size, radius and color while the content swaps A cursor drives the sequence with real clicks, typing and one drag Real UI. Real data. No placeholders. </rules> <structure> 120 BPM grid Something happens on every bea logo → button → handle field → “is this you?” → loader → pin → globe filling with users → matches → tabs → RSVP → search → logo </structure> <motion> Closed-form springs everywhere with only a tiny overshoot. If a value changes target multiple times, sum one spring per change Content enters after its container starts morphing and leaves before the next morph so text never overlaps Use a short blur on transitions Never fade black directly into the accent color. Move an accent element between states instead Make tab indicators stretch by putting each edge on a different spring Zoom the camera so every state fills the frame Make the last frame equal the first so the whole thing loops </motion> <export> First render one frame per beat as a contact sheet Fix anything cramped or broken Then render every frame in headless Chrome at 60fps, averaging 6 subframes for motion blur Pipe into ffmpeg: H.264 + yuv420p Export all aspect ratios in parallel </export> motion design is becoming a prompt

canvas
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Claude Opus 5.5 Explainer Video Prompts example 300:40

Make a dynamic 40-second motion graphics video on Distilbook that shows what an incredible motion designer you are, like it's your showreel - go all out. Use the Oppenheimer theme music as inspiration, but compose it yourself.

threejsshadercanvas
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Claude Opus 5.5 Explainer Video Prompts example 317:37

请用Manim给我制作一个导数概念学习的视频,要求通俗易懂,并且有例子,引人思考。配音使用edge-tts

svgaudio
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Claude Opus 5.5 Explainer Video Prompts example 320:34

Adopt the role of an expert motion designer. Build a 30-second animated explainer for my business as a single HTML page. 5 scenes. The customer's problem, what I do, how it works in 3 steps, one proof point, and my name at the end. Bold text, smooth transitions, my brand colours. My business [DESCRIBE WHAT YOU SELL, WHO IT'S FOR AND YOUR COLOURS]

svggsap
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Claude Opus 5.5 Explainer Video Prompts example 331:14

A video explaining recursion, where every explanation about recursion has a radically different video style, make this self-referential & clever & fast moving.

canvas
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Claude Opus 5.5 Explainer Video Prompts example 342:52

make a video highlighting key moments in the history of AI.

canvassvgcss
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Claude Opus 5.5 Explainer Video Prompts example 360:54

Make a professional explainer video for https://anuprerna.com for a first-time visitor.

svg
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Prompt anatomy

How to write a better prompt

  • 把脚本拆成带编号的视觉序列。
  • 为转场保留一套一致的视觉语法。
  • 明确移动端必须保持可读的内容。

FAQ

这些 Prompt 可以用于 Claude Opus 5.5 以外的模型吗?

可以。这些案例采用可迁移的创意规格写法。保留场景、运动、镜头、时序和技术约束,再按模型或编程 Agent 的输出格式调整即可。

高质量 AI 视频 Prompt 应包含什么?

实用的 Prompt 会明确主体、视觉系统、动作顺序、镜头行为、时长、转场和交付约束。具体动词和可衡量时序通常比模糊的风格词更有效。